Dnd backgrounds wikidot. Performing a background check on individuals has becom...

Background: Mulmaster Aristocrat. From your hilltop home, you have l

Background: House Agent. You have sworn fealty to a dragonmarked house. If you have a dragonmark, you're likely a member of one of the house's influential families; otherwise you're an outsider who hopes to make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as ...Monsters, non-player characters, and templates. (4873 items) Environments. Details on the planes of existence and terrains. (57 items) Rewards. Charms, blessings, epics boons, spells of legend, hidden skills, and more. (460 items) Traps. Traps and other artificial stumbling blocks. (97 items) Hazards.5th. Cone of Cold, Conjure Elemental. Consider customizing how your spells look when you can cast them. You might wield your Prismari spells with dynamic, gestural movement-as much dance as somatic component. Even a blast of fire in your hands is a sculpted work of art; elemental forces make grand designs as you hurl spells. Farmer. (Jean Francois Millet, Peasant Spreading Manure ) You were what most common folk are–a farmer. You worked on a lord's estate, their land, or you worked for a company and you produced resources from the land in return for food, shelter, clothing, protection, and other benefits. Farmers focus on raising living things and harvesting ...Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face. You must have a Dexterity or Strength score of 13 or higher in order to multiclass in or out of this class. The Fighter.The cause might have been a misunderstanding or something you or the former friend did. 4. You lost all your possessions in a disaster, and you had to rebuild your life. 5. You were imprisoned for a crime you didn't commit and spent 1d6 years at hard labor, in jail, or shackled to an oar in a slave galley. 6.A character’s background is essentially where their personal story began, before they became an adventurer or hero. In DnD 5e the character background grants …Background: Ticklebelly Nomad. You were born into a nomadic tribe that called the Ticklebelly Hills home. You migrated from location to location, living off the land with your tribe. The tribe would seasonally travel south into the Grass Sea and the Giant’s Cairn, north into the Dragonspine Mountains, and even occasionally east across the ...Backgrounds Heroic Chronicle Classes Items Feats Racial Feats Miscellaneous Homebrew UA All Spells • Artificer Spells • Bard Spells • Cleric Spells • Druid Spells • Paladin Spells • Ranger Spells • Sorcerer Spells • Warlock Spells • Wizard Spells School • Abjuration • Conjuration • Divination • Enchantment • Evocation • Illusion • Necromancy Finding the right private carer for yourself or your loved one is crucial to ensure their safety, well-being, and overall quality of life. One of the primary reasons why background checks are essential when hiring a private carer is to ensu...If you need to go through a background check for a job or volunteer position then you’ll need to have your fingerprints taken. The process is simple and the company requesting the background check will sometimes pay the fingerprinting fee.Located on the southern edges of the Shining South, and hemmed in by mountains all around, the magocracy of Halruaa is a bizarre land to most in Faerun who know about it. Many folk have heard of the strange skyships the Halruaans sail, and a few know of the tales that even the least of their people can work magic.3. I've lost too many friends, and I'm slow to make new ones. 4. I'm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation. 5. I can stare down a hell hound without flinching. 6. I enjoy being strong and like breaking things. 7.Entertainer. You thrive in front of an audience. You know how to entrance them, entertain them, and even inspire them. Your poetics can stir the hearts of those who hear you, awakening grief or joy, laughter or anger. Your music raises their …D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - TechnomagicI don’t venerate any gods; we can be as powerful or greater than them. 2. Experience is everything, live in the moment. 3. When things crumble, I find meaning in the ashes. 4. Life thrives through order; I won’t tolerate disruptions. 5. When others make plans, the multiverse laughs and so do I.1. A friend was wrongfully accused of murder. You tracked down the actual killer, proving your friend's innocence and starting your career as a detective. 2. You're told you went missing for weeks. When you were found, you had no memory of being gone. Now you search to discover what happened to you. 3. 1. I revel in mayhem, the more destructive the better. 2. When violence breaks out, I lose myself in rage, and it's sometimes hard to stop. 3. Everything is funny to me, and the most hilarious and bloodiest things leave me cackling with sadistic glee. 4. I derive genuine pleasure from the pain of others. 5.Monsters, non-player characters, and templates. (4873 items) Environments. Details on the planes of existence and terrains. (57 items) Rewards. Charms, blessings, epics boons, spells of legend, hidden skills, and more. (460 items) Traps. Traps and other artificial stumbling blocks. (97 items) Hazards.The Gettysburg Address is one of the most iconic speeches in American history. Delivered on November 19, 1863, by President Abraham Lincoln, this address marked a turning point in the Civil War and has since become a symbol of freedom and d...Strixhaven Initiate. You have studied some magical theory and have learned a few spells associated with Strixhaven University. Choose one of Strixhaven's colleges: Lorehold, Prismari. Quandrix, Silverquill, or Witherbloom. You learn two cantrips and one 1st-level spell based on the college you choose, as specified in the Strixhaven Spells table.Background: Grinner. The Golden Grin began in the far-off land of Tal'Dorei trading secret messages through a network of bards and minstrels to undermine an iron-fisted king's authoritarian rule. Today, Tal'Dorei is a relatively peaceful republic, and some Grinners have grown restless while waiting for tyranny to raise its ugly head again.Decorating your computer’s desktop has an astounding effect on your productivity. Backgrounds give you an outlet to express your personality, and they spark your creative juices. Here are 10 places where you can discover amazing desktop bac...The sample backgrounds in this chapter provide both concrete benefits (features, proficiencies, and languages) and roleplaying suggestions. Proficiencies. Each …5th. Cone of Cold, Conjure Elemental. Consider customizing how your spells look when you can cast them. You might wield your Prismari spells with dynamic, gestural movement-as much dance as somatic component. Even a blast of fire in your hands is a sculpted work of art; elemental forces make grand designs as you hurl spells.Hardship. 1. You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have died, you had a revelation about your existence. 2. You spent months enduring thirst, starvation, and torture at the hands of your enemy, but you never broke. 3.Background: Silverquill Student. You have spent years practicing your writing and oration in the hope of becoming a student of Silverquill College. Your studies focus on language, literature, and the power of words, both magical and otherwise. The metaphorical power of words to illuminate or conceal is joined with the literal ability of magic ... Located on the southern edges of the Shining South, and hemmed in by mountains all around, the magocracy of Halruaa is a bizarre land to most in Faerun who know about it. Many folk have heard of the strange skyships the Halruaans sail, and a few know of the tales that even the least of their people can work magic.Cultural background constitutes the ethnic, religious, racial, gender, linguistic or other socioeconomic factors and values that shape an individual’s upbringing. A cultural background can be shaped at the family, societal or organizational...Background: Hillsfar Merchant. Before becoming an adventurer, you were a successful merchant operating out of Hillsfar, the City of Trade. Your family operated warehouses, organized caravans, managed stores, or owned a ship, and has trade contacts throughout the Moonsea region, as well as up and down the length of the Sword Coast.Bond. 1. My mentor gave me a journal filled with lore and wisdom. Losing it would devastate me. 2. Having lived among the people of a primeval tribe or clan, I long to return and see how they are faring. 3. Years ago, tragedy struck the members of an isolated society I befriended, and I will honor them. 4.Background: Smuggler. On a rickety barge, you carried a hundred longswords in fish barrels right past the dock master's oblivious lackeys. You have paddled a riverboat filled with stolen elven wine under the gaze of the moon and sold it for twice its value in the morning. In your more charitable times, you have transported innocents out of war ...Background: Outlander. You grew up in the wilds, far from civilization and the comforts of town and technology. You've witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. Background: Waterdhavian Noble. You are a scion of one of the great noble families of Waterdeep. Human families who jealously guard their privilege and place in the City of Splendors, Waterdhavian nobles have a reputation across Faerûn for being eccentric, spoiled, venal, and, above all else, rich. Whether you are a shining example of the ...Blood Hunter. Blood hunters are clever warriors driven by an unending determination to destroy evils old and new. Armed with rites of secretive blood magic and a willingness to sacrifice their own vitality and humanity for their cause, they protect the realms from the shadows — even as they remain ever vigilant against being drawn to the ...Strixhaven Initiate. You have studied some magical theory and have learned a few spells associated with Strixhaven University. Choose one of Strixhaven's colleges: Lorehold, Prismari. Quandrix, Silverquill, or Witherbloom. You learn two cantrips and one 1st-level spell based on the college you choose, as specified in the Strixhaven Spells table.Your 5 Best Wizard Background Options in 5e. A Wizard stands at the base of a tower. Clutching a jeweled wand in her hand, the Wizard chants an incantation. She feels the air vibrate around her, feels the magic course through her body. When the final words of the spell leave her lips in a whisper, she vanishes, teleporting over 300 feet to …Courtier. In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position. You might have been one of the many functionaries, attendants, and ... Background: Phlan Insurgent. The taking of Phlan by Vorgansharax is a clear memory in your mind. You were going about your everyday business when the green dragon's forces spilled out of the sewers and assailed your home. Many of Phlan's citizens, young and old alike, were captured, killed, or offered as tribute to the Maimed Virulence. Background: Initiate. You are an initiate, on the path to completing the trials of the five gods in the hope of earning a glorified death in the final Trial of Zeal. Some combination of your natural aptitude, your crop’s needs, and your teachers’ assessment while you were an acolyte led you to focus your training in one particular area of ...Background: Feylost. You grew up in the Feywild after disappearing from your home plane as a child. Perhaps you were spirited away by kindly Fey who thought you were destined for great things. Perhaps you stumbled through a Fey crossing by chance during a twilight stroll in the woods. Perhaps you were kidnapped by evil Fey but escaped from ... Flaws. Isolated from the political struggles of urban Tal’Dorei, you are a member of the Ashari people — a society bound to an ancient covenant protecting the Material Plane from the chaos of the primordial elements. You’ve been raised to revere and protect the natural world, and to shepherd the tumultuous elemental forces that give it life. Background: Sage - DND 5th Edition. Table of Contents. Features. Specialty. Researcher. Suggested Characteristics. Personality Traits. Ideals. Bonds. Flaws. You spent years …Background: House Agent. You have sworn fealty to a dragonmarked house. If you have a dragonmark, you're likely a member of one of the house's influential families; otherwise you're an outsider who hopes to make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as ...Show Description. Skill Proficiencies: Athletics, Perception. Tool Proficiencies: Navigator's tools, vehicles (water) Equipment: A belaying pin (club), 15 metres of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the centre, a set of common clothes, and a belt pouch containing 10 gp.Background: Entertainer. You thrive in front of an audience. You know how to entrance them, entertain them, and even inspire them. Your poetics can stir the hearts of those who hear you, awakening grief or joy, laughter or anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick.A character’s background is essentially where their personal story began, before they became an adventurer or hero. In DnD 5e the character background grants …Sorcerer. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. The Sorcerer.Whether you’re a musician yourself or you want to work somewhere in the background of the music field, there are plenty of job opportunities. Before you get started, however, you need to know what it takes, define your goals and put in plen...Characters with the faceless background don a disguise—literally or otherwise—as they adventure. This persona might be dramatic or subtle. In a way, though, many characters …XGE Tool Descriptions. Source: Player's Handbook. A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock. Your race, class, background, or feats give you proficiency with certain tools. Proficiency with a tool allows you to add your proficiency bonus to any ability check you ...Background: Knight of Solamnia (UA) You have trained to be a valorous warrior known as a Knight of Solamnia. Strict rules guide your every action, and you work to uphold them as you strive to defend the weak and oppose all forms of evil. Your honor is as important to you as your life. Equipment: An insignia of rank, a deck of cards, a set of ...From Player's Handbook, page 134; and Baldur's Gate: Descent into Avernus, page 204. You lived in seclusion — either in a sheltered community such as a monastery, or entirely alone — for a formative part of your life. In your time apart from the clamor of society, you found quiet, solitude, and perhaps some of the answers you were looking for. Skill …Background: Entertainer. You thrive in front of an audience. You know how to entrance them, entertain them, and even inspire them. Your poetics can stir the hearts of those who hear you, awakening grief or joy, laughter or anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick. Background: Secret Identity. Even though you are a non-human, despite Hillsfar's Great Law of Humanity, you continue to live in the City of Trade. You do so by maintaining a secret identity, forging documents, and even wearing a disguise. Few, if any, know you aren't human. If you're a halfling or a gnome, you pass as a little person or a child.Haunted One. You are haunted by something so terrible that you dare not speak of it. You’ve tried to bury it and run away from it, to no avail. Whatever this thing is that haunts …1. A polished crystal sphere; when you clutch it in your fist, a telepathic voice recites a story in your mind. 2. A teardrop pendant made from polished shell; when you hold it, you see the image of a young Riedran man. 3. A six-sided crystal die; when you roll it, you feel a surge of emotion for six seconds. 4.5th. Cone of Cold, Conjure Elemental. Consider customizing how your spells look when you can cast them. You might wield your Prismari spells with dynamic, gestural movement-as much dance as somatic component. Even a blast of fire in your hands is a sculpted work of art; elemental forces make grand designs as you hurl spells.Background: City Watch. You have served the community where you grew up, standing as its first line of defense against crime. You aren't a soldier, directing your gaze outward at possible enemies. Instead, your service to your hometown was to help police its populace, protecting the citizenry from lawbreakers and malefactors of every stripe ... Background: Smuggler. On a rickety barge, you carried a hundred longswords in fish barrels right past the dock master's oblivious lackeys. You have paddled a riverboat filled with stolen elven wine under the gaze of the moon and sold it for twice its value in the morning. In your more charitable times, you have transported innocents out of war ...Background: Dimir Operative. You're a spy. Secrets and misinformation are your stock in trade. You skulk in the shadows, infiltrate other guilds, and steal the most precious secrets, whether they're written in locked journals or hidden away in someone's mind. Even you might not be aware of all the reasons behind the missions you carry out.Background: Secret Identity. Even though you are a non-human, despite Hillsfar's Great Law of Humanity, you continue to live in the City of Trade. You do so by maintaining a secret identity, forging documents, and even wearing a disguise. Few, if any, know you aren't human. If you're a halfling or a gnome, you pass as a little person or a child. Dhampir - DND 5th Edition. Dhampir. Poised between the worlds of the living and the dead, dhampirs retain their grip on life yet are endlessly tested by vicious hungers. Their ties to the undead grant dhampirs a taste of a vampire’s deathless prowess in the form of increased speed, darkvision, and a life-draining bite.Backgrounds - DnD Wiki | Dungeons and Dragons (D&D 5E) >> Backgrounds Acolyte Shelter of the Faithful Insight, Religion Anthropologist Adept Linguist Insight, Religion Archaeologist Historical Knowledge History, Survival Augen Trust (Spy) Spy Contact Deception, Stealth Azorius Functionary Legal Authority Insight, Intimidation Baldur's Gate AcolyteBackground: Inheritor. You are the heir to something of great value – not mere coin or wealth, but an object that has been entrusted to you and you alone. Your inheritance might have come directly to you from a member of your family, by right of birth, or it could have been left to you by a friend, a mentor, a teacher, or someone else ...Sorcerer. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. The Sorcerer.Background: Golgari Agent. You are a member of a teeming horde - one small part of a sprawling organism. Just as you are part of the swarm, the swarm is part of a larger ecosystem, a never-ending cycle of life, death, rot, and rebirth. You have spent your life in the slow churn of that ecosystem, in the dark places of the city where the messy ... Show Description. Skill Proficiencies: Athletics, Perception. Tool Proficiencies: Navigator's tools, vehicles (water) Equipment: A belaying pin (club), 15 metres of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the centre, a set of common clothes, and a belt pouch containing 10 gp.Wizard - DND 5th Edition. Wizard. Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more. You must have an Intelligence score of 13 or ...Entertainer. You thrive in front of an audience. You know how to entrance them, entertain them, and even inspire them. Your poetics can stir the hearts of those who hear you, awakening grief or joy, laughter or anger. Your music raises their spirits or captures their sorrow.Reborn - DND 5th Edition. Reborn. Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched ...Background: Mage of High Sorcery. Your talent for magic came to the attention of the Mages of High Sorcery, an organization of spellcasters that studies magic and prevent its misuse. You've trained among the Mages, but whether you'll face the dangerous tests required to become a full member of the group remains to be determined.1 - I will face any challenge to win the approval of my family. 2 - My house's alliance with another noble family must be sustained at all costs. 3 - Nothing is more important than the other members of my family. 4 - I am in love with the heir of a family that my family despises. 5 - My loyalty to my sovereign is unwavering.Background: Boros Legionnaire. As a member of the Boros Legion, your life is devoted to the service of angels and consecrated to the work of establishing justice and peace on the streets of Ravnica. You might be a true believer, inspired by the example of the angels, moved by the plight of the downtrodden, and devoted to the cause of justice.Bard - D&D 5e Wiki. Bard. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain. You must have a Charisma score of 13 or higher in order to multiclass in or ...1. I have no problem with betraying people who trust me. 2. Some people want to kill me, to make sure I never tell a secret they'd rather have untold. 3. I've worn so many disguises, I've lost sight of who I truly am. 4. I never share secrets with anyone. 5.Background: Soldier. War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who .... Background: Hillsfar Merchant. Before becoming an aYour character's background reveals wh Create a Page. Background: Dissenter. Even in the carefully constructed and curated city-state of Naktamun, and in the presence of the five gods, some people rebel against the doctrines of the God-Pharaoh. They don’t challenge the existence of the gods, of course, for those gods are visible nearly every day in the streets of the city. 3.1 Backgrounds Based on Existing Fiction 3.2 April Fighter. Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face. You must have a Dexterity or Strength score of 13 or higher in order to multiclass in or out of this class. Flaws. Isolated from the political struggles of urban Tal’Dorei, you are a member of the Ashari people — a society bound to an ancient covenant protecting the Material Plane from the chaos of the primordial elements. You’ve been raised to revere and protect the natural world, and to shepherd the tumultuous elemental forces that give it life. Dhampir - DND 5th Edition. Dhampir. Poise...

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